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AI Insights · Timothy · October 2025

Top 5 Sandbox Games Performance in Finland, Q3 2025

Explore the trends in downloads, revenue, and active users for the top sandbox games in Finland during Q3 2025 based on Sensor Tower data.

Top 5 Sandbox Games Performance in Finland, Q3 2025

In the third quarter of 2025, the top sandbox games in Finland displayed varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each of these games fared.

Roblox from Roblox Corporation saw a dynamic quarter. Weekly revenue started at $34K, peaking at $42K in early July, before experiencing a dip to around $20K in mid-August. By the end of September, revenue climbed back to approximately $32K. Downloads fluctuated modestly, rising to a high of 4K in mid-September. The game maintained a robust active user base, peaking at nearly 196K in late July before settling around 160K by the end of the quarter.

Steal n Catch the Brainrot by BMH VN Game, despite having no revenue, showed a steady increase in downloads from 19 in mid-July to a peak of 706 in late August. Active users followed a similar trend, growing from 16 to over 1K by the end of August, before stabilizing around 750 in late September.

Block Craft 3D: Building Game by Wildlife Studios experienced minor fluctuations in revenue, starting at $62 and ending the quarter at $65. Weekly downloads exhibited a gradual increase, peaking at 438 in mid-September. Active users remained relatively stable, hovering around 2.3K throughout the quarter.

Melon Sandbox from playducky.com showcased steady revenue figures, starting at $123 and rising to $166 by the end of September. Downloads peaked at 427 in late July but declined to 181 by quarter's end. Active users remained consistently above 19K, with minor fluctuations throughout.

Finally, Minecraft: Dream it, Build it! by Mojang saw a revenue decline from $3.5K in early July to $2.5K in early September, before rebounding to $3.1K by the end of the quarter. Downloads remained steady, averaging around 240. Active users peaked at 4.3K in late July, with a slight decline towards the quarter's close.

These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025